0. Game should be based around designing and deployment of dreadnought style sea vessels. See episode 1 of this campaign here - - link for Discord - the pich and roll values are far high for small vessels. . Doens't seem to have an impact to hit % value. A Screenshot of Ultimate Admiral: Dreadnoughts. What does this mean? I like building and designing ships. 3/0. 06 is finally available for all players! We deeply thank all beta testers who aided us with their valuable. Twice in my current campaign, the US has been unable to complete a Naval Invasion, Kyushu, after ten turns and more than enough tonnage, campaign was completed, the game informs me sorry, you lost. Sep 17, 2022 @ 12:25pm The 1890 German BB 1 is absolutely atrocious for this, if that's the. The design focus of the DDs should be speed, range and firepower (not torps, 1 tube). The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. Ships lost with all hands. This ships stats seem absurd with such high pitch/roll but trust me it works a treat. A key part of this process will be to hear from you - the. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. Ultimate Admiral: Dreadnoughts. there may be objectives that prevent you from just running way. @BrotherMunro: you have a good answer already. 1. Rutsche Jan 29 @ 7:48pm. You just gotta know how to use them ;). Make secondary to the max allowed caliber. - CLs; DDs I will use Barbettes, light shells, reduce shells and will be careful in choosing the propellant and bursting charge to keep the ammo detonation and flashing fire chance to a minimum. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. 06. Bought the game recently as I have always enjoyed naval combat all the way back to Task Force 1942. Their blind favoritism to the PvP crowd will lead to the ultimate failure of Naval Action. Ultimate Admiral: Dreadnoughts. BrotherMunro's video: Elite's video: Strategy Gamer: bu. What does this mean? I like building and designing ships. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. 4 Roll 10 Speed 26. But im not a naval engineer. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. - Main Guns sometimes just stop shooting. im using 5inch for small ships and 10-11 inch for bigs. Belt- 11/6/4. Seems working randomly at times. #footer_privacy_policy | #footer. Ultimate Admiral: Dreadnoughts. The 12in centerline gun will take out a CL in about 2 hits but that takes way too long per ship to get 2 hits. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. It’s really fun pitching your creations against the enemy fleet. Cruise speed and maintaining course affects accuracy. Purpose is to start fires on the enemy superstructure. first some of the hulls and modules just do NOT like the pitch and roll mechanics. Ultimate Admiral Dreadnoughts is a game produced by GameLabs, which is about the dreadnought era of ships, lasting from 1890 through 1940. Dec 26, 2021 @ 8:15am Not working. I am running 1. What does this mean? I like building and designing ships. There is no tutorial on this. Ultimate Admiral: Dreadnoughts. Fixing flaws has a lot of meaning but mostly in this video I show you how, if you are one of those players who just wants flaws gone, you can do exactly that. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. fm!Blues music, lyrics, and videos from Victoria, BC, CA on ReverbNationb) 2 layers of roll roofing. But im not a naval engineer. in being doesn't pay 50% extra maintenance. Se connecter Magasin Accueil Liste de découvertes Liste de souhaits Boutique des points Actualités StatistiquesUltimate Admiral: Dreadnoughts - Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. True, but its title is Ultimate Admiral: Dreadnoughts, not Ultimate Captain: Dreadnought. Developer: Game-Labs. Timrath Jan 5, 2022 @ 3:26am. Oh upvotes. . Currently,. My understanding is that without using 'advanced' tech (ie. 5% gun weightsecndarycasements +12. Nor do i know how this works in game. but the enemy can hit me like im a toy even though my nickle armor and with a high armor inch. What you have to look for, in ship design is to have the lower number possible at accuary penalities modifiers (IIRC it s in accuracy section, itself between gun and armor). The idea to shrug the incoming smaller shells ofc is something i've been thinking. Every challenge is a "try again" type. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. UA:D is better tactically. Law of averages alone would allow for something. Remove smoke stacks and use a single smallest one. 1 - Don't design your own ships. but surely there is a. Nor do i know how this works in game. And im just getting ships with 40 percent roll or pitch. As an example here’s my recreated King. but surely there is a. Showing 1 - 3 of 3 comments. All trademarks are property of their respective owners in the US and other countries. subreddit for the upcoming game series by gamelabs "Ultimate Admiral" Members Online • the_lapras . Yeah. In this tutorial video I show you how to build ships that are balanced in terms of their cost and performance for the campaign - as well as how to make sure. CheeseMerchant Dec 12, 2021 @ 4:57am. This has a huge impact on base accuracy. They’re very similar games. 4. Ultimate Admiral: Dreadnoughts. And im just getting ships with 40 percent roll or pitch. Has anybody else had trouble correcting for high pitching moments on some of the later US hulls? I'm seeing pitch numbers of between 30%-40% on pretty reasonable-looking designs with high main belt and deck armor, minimal extremity armor, good layout. Zero offset, ~10-12 pitch, ~1-2 roll, Rng-S5 + Radar Gen2 and mark2 450mm for my BBs (2. A Screenshot of Ultimate Admiral:. As for money:Which is nearly 10 times better than it should historically be getting. 1. GrimReaperHUN. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. 0. , items that note +5% flaws or whatever) is the roll of the dice multiplier of the shipbuilding function. That's good to know but that's not what I asked. What does this mean? I like building and designing ships. And im just getting ships with 40 percent roll or pitch. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. Nor do i know how this works in game. IMO. What does this mean? I like building and designing ships. There is no tutorial on this. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. On picture 3, remove the double 6 inch forward and put a centerline one. Give the player a text prompt that says: the enemy is moving to engage our fleet and the enemy CANNOT run away until 50% of either side's ships have been sunk. But im not a naval engineer. i have spend hours and hours simply designing the most crazy ships and test them out. Seems working randomly at times. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. Ultimate Admiral: Dreadnoughts > General Discussions > Topic Details. Add 50 torpedoes down the. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. The only changes I could do was for pitch/roll balancing. But yes BBs have the best stability followed by CA. 000t pre-dreadnoughts, 4. These mechanics used to be understandable. There is no tutorial on this. This guide will be up to date as of September of 2023. I even tried making ridiculous designs like the bridge 2/3rds down the ship, doesn't matter. It is perfectly balanced, has good pitch (21. but surely there is a. 1 Major Update. What does this mean? I like building and designing ships. 4 Feedback<<< [Final. We are absolutely excited with what we are making. Ultimate General. But im not a naval engineer. 05 beta feedback: gun aiming issue. I have a heavy cruiser inspired by the. Aug 10 @ 4:52am Gatling incendiary spam Okay, this is not really a complaint, mostly because i enjoy 28mm guns on everything i have, but a friend of mine stopped playing because he couldn't stand the fact that beeg bad sheeps were utterly destroyed. 4: your ships are now in sea control. Less smoke interference. Options Required: Cheat Table with: Freeze ship weight (in ShipBuilder) Freeze ship cost (in ShipBuilder) Pick and freeze the number of ships to build (it calculates how much ships to build based on cost, freezing cost at low number could. Ultimate Admiral: Dreadnoughts ; Shipyard Discussions - Ship designer, Warships and their components Shipyard Discussions - Ship designer, Warships and their components. - Better tech can increase funnel efficency and make new funnels. Game Engine: Unity. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. The game is fully released and is still improving! BUY ON STEAM. Naval Invasions are Rigged. land based air strikes. Front guns: 1 turret on deck, one on barbette and triple 8'' behind them. There is no tutorial on this. I use a mix of 8. The Emperor Of Mankind. I am running 1. 9" and 6. Ultimate Admiral: Dreadnoughts. It depends. they cannot hit even from 15 20m distance. Nor do i know how this works in game. Choice of tower can really affect balance as the better ones normally heavier. I've done so far 5 challenges and I cant beat any of them, even with a simple battleship design, I run out of time each time because they run away from me or just dont die. There is no tutorial on this. My BB belt armour is around 25" and my deck armour is around 19". Affects gun accuracy and flooding vulnerability, among other things. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Commit 10x the required tonnage at least. Make sure the ship is symmetrical along its long axis with equal mass either side. There is no tutorial on this. Somehow, "Ultimate Admiral: Dreadnoughts" turned into "Ultimate Admiral: 20 inch Quad SuperDreadnoughts". The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. but surely there is a. Hi, You can try windows Key + R then type %appdata% click enter and go to LocalLow and open up the game labs folder and then Ultimate Admiral Dreadnoughts after that delete custom_battle_data and mission_data along with settings. Polish translation of Ultimate Admiral Dreadnoughts. but surely there is a. 6. Kathryn Anderson recommends End Of The Roll (Victoria, BC, Canada). And im just getting ships with 40 percent roll or pitch. 3 or 0. The US Pensacola and Salt Lake City were very top. 8. 1. I noticed 200mm tends to be more accurate than main guns,. Ultimate Admiral: Dreadnoughts > General Discussions > Topic Details. 1 inch guns, being a champ in pumping out enough shells to roll those . The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. First things first; this game is still being actively developed and most things are subject to change. @BrotherMunro: main deck armour will drop the roll. Its either that or just have a decent long list in my ship design tab and just slightly irritating. As our data shows, we have served you as. We'd come from Salt. 5% Flash fire chance -7. PanteleimonPonomaren • 1 yr. Ultimate Admiral: Dreadnoughts. The 1890-1965 covers too much of pre and post dreadnought era causing constant requests for carriers, glide bombs, missiles, and land. rrobes Jan 12, 2022 @ 3:59pm. The tooltip says that "adding heavy objects across the beam will increase this motion". This is reasonably efficient. Im trying to do some pre dreadnought action for the campaign (1890) and can't for the life of me making anything that does have like 50% pitch. We are absolutely excited with what we are making. UA Dreadnoughts Campaign: Actually Capturing Territories . What does this mean? I like building and designing ships. The enemies are still sailing around in 10. - Dynamic aim factors adjusted to be even more dynamic, following the changes in pitch/roll factors that are more important now according to ship design. i changed ammo from high he to even he ap and it increased the ships pitch. Amazing-Lengthiness1 • 2 mo. The roll will still be horrific because weight is being placed off the centerline. Fore/Aft Weight Offset. Ultimate Admiral: Dreadnoughts is a game like no other with a unique 3D ship design system and a really challenging and immersive campaign covering in detail the time period between 1890 - 1940+. Only about $1. The game does this very well, relative to the other parts. 3: clic on the map where you want to deploy. Also your funnels are too many - 100% funnels capacity is more than enough. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. 9 Speed 24. By: the Baron. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. For example, you can enlarge the citadel to reduce the pitch/roll, because by adding weight in the central parts of the ship will significantly increase its stability (Currently this effect is not so strong, because all. What does this mean? I like building and designing ships. What does this mean? I like building and designing ships. Speed Basics #2. 2x3 8''/56. 3K views 2 years ago Ultimate Admiral Dreadnoughts - Shipbuilding 101 How do you make your ships able to turn and avoid torpedoes. Fire speed was about the. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. Deck- 6/2/1. Having so much fun with this most splendiferous game. Pitch and roll is about weight distribution. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Hello admirals, The next major update is still at work but is close to finish. Nor do i know how this works in game. ==v1. Last edited by Lakel; Jul 9, 2022 @ 11:25am #5. Turrets on center generate less roll instability, also, you carry one turret instead of two, so you save weight. That I could than just build that exact model then on instead of having to build the older model and than upgrade them. built only BB/BCs focused on long-range fire. Destroyer 3 $7415/1t 46. The balance is making sure you dont have more weight to oen side or another. And im just getting ships with 40 percent roll or pitch. Type of shell and explosive, gun turret tech, length. Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat. We are absolutely excited with what we are making. But I probably won't go back to it. You can hold control when placing most pieces and have more options on where to snap things. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the. 9. . But im not a naval engineer. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. In this tutorial video I show you how to build ships that are balanced in terms of their cost and performance for the campaign - as well as how to make sure. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. As already mentioned, you should be trying to get offset to zero. perfectly balanced or not. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. But im not a naval engineer. And im just getting ships with 40 percent roll or pitch. Pitch and Roll in the early game are really really high in comparison to anything late game right now with the citadel changes. We are absolutely excited with. There isn't enough money to do a decent job, not enough time for even 5" guns to put down the DD after you slow it down. Sometimes negative beam/draft will be better and sometimes extra is better. BrotherMunro 11. 06 is finally available for all players! We deeply thank all beta testers who aided us with their valuable feedback to improve the game further and with their ideas to shape up the large content of. And im just getting ships with 40 percent roll or pitch. 18-25% pitch (empty) super battleship modern. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. I am running 1. This ships stats seem absurd with such high pitch/roll but trust me it works a treat. Guide to easily beating the Campaign. if you really like the design aspect of the game it may be worth the 30 euro's. Ninjasquirrel Dec 30, 2022 @ 11:16pm. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. AI Difficulty make no sense. What does this mean? I like building and designing ships. 5/1. Not sure if roll, pitch, offset, and engine efficiency fall into this same category. Playing the campaign there are some hulls you almost can't balance without major sacrifices. 2. . Nothing I do does anything. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. But im not a naval engineer. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Ultimate Admiral: Dreadnoughts. It also feels like EVERYTHING affects it. The next major update v1. subreddit for the upcoming game series by gamelabs "Ultimate Admiral" Members Online. READ: Ultimate Admiral: Dreadnoughts 100% Walkthrough for Beginners. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. How To Balance Ships for Ultimate Admiral Dreadnoug…Pitch and Roll. What does this mean? I like building and designing ships. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. While lumping together the Ultimate Generals (Gettysburg and Civil War) for voting purposes doesn’t offend my sense of taxonomic propriety unduly, putting Ultimate Admiral: Dreadnoughts under the same umbrella feels like a flying bridge too far. What. Barbette I anit-flash +12. better to max out your bulkheads on destroyers and TB. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. 06 and took note of the starting pitch/roll of the 1890 Austro-Hungarian ships. Make sure you replace the username with whatever your windows username is. Speed- 30kn. For the complete set, it remains to add the Yamato's ability to fly in space. Spanish had this bug 2 videos in the row). They affect accuracy big time. FizzyElf Feb 25. We are absolutely excited with what we are making. This is especially telling in a "knife fights" with enemy DDs. Ultimate Admiral: Dreadnoughts. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Guide to easily beating the Campaign. The way to improve your chances of winning an invasion is simple: MORE SHIPS. What does this mean? I like building and designing ships. What does this mean? I like building and designing ships. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. Give the player a text prompt that says: the enemy wants to run away and you have a 100% chance to withdraw. Nor do i know how this works in game. 整支舰队 [Ultimate Admiral Dreadnoughts],【终极海军上将:无畏】清帝国战列舰CQC,全炮开火的极致体验。. Darrick Carter. 6, but I haven’t tried using them yet with those numbers - perhaps it will still work. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. 5kts are still good with one funnel, you can put 3*2 28 cm with 18% longer Barrels or 3x2 30. Seems working randomly at times. Your ship needs to be stable to fire, so if you are doing a sharp turn and you have a high roll Stat then half of your ship is practically submerged and doesn't fire, so to get my torps to fire I always level my ship out or turn. Roll= the same on sides of your ship) 4) The wider your ship (beam) the more accurate it is. Ok, just how in the hull is one supposed to deal with pitch. The new thing was the OOB showed the BC as "Mars (R)", and I am curious. Max speed- 23kn. What does this mean? I like building and designing ships. Better off just building small BB's and BC's. 5cm with Standart lenght (didnt do this For a while, so Not Sure). Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. Nor do i know how this works in game. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. You don't have to mirror though. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. Two months into the campaign comes my first battle, pitting one of my battleships&battlecruiser&5 cruisers vs 2 german battleships and 5 light cruisers. The game focus is on designing your battleship and then using that ship in battles. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Please read what will be included in the upcoming beta which we try to finalize for this week. (pitch, roll, fire control, etc) That is the problem in looking to the situation only from one side instead trying to understand the whole picture. I am running 1. Ultimate Admiral: Dreadnoughts. -try to minimize weight offset and pitch/roll-use best towers if possible-look at smoke interference, use better boiler tech to reduced the need of funnels or live with worse engine efficienceUltimate Admiral: Dreadnoughts. #3. 1. It addresses the pitch and roll of your ship which can dramatically affect your ship negatively, in particular your ships accuracy. carrier based airstrikes. Ultimate Admiral: Dreadnoughts. Now. but surely there is a. There is no tutorial on this. Ultimate Admiral: Dreadnoughts > General Discussions > Topic Details. I am running 1. but surely there is a. true. 1. A very durable and agile battleship but lacks the firepower to deal with small ships. Ultimate Admiral: Dreadnoughts. Is there something I am missing when creating the ships?Ultimate Admiral: Dreadnoughts. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. There is no tutorial on this. 2. Seems working randomly at times. This compromise would likely be necessary to keep all the different camps happy, people who want to Build super mega ultimate dreadnoughts can just turn the damage down. 5. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. I am running 1. The lower it sits in the water (!negative draught!) the more accurate it gets. Hello Admirals, We are now finalizing the content of the next major update of Ultimate Admiral: Dreadnoughts. If you have a high center of mass, then you will get high Pitch and Roll. Nor do i know how this works in game. you have a good answer already. Iniciar sesión Tienda Inicio Lista de descubrimientos Lista de deseados Tienda de puntos Noticias EstadísticasHow do you you minimize the pitch and roll of a ship? even though my ships have a 0% weight offset they have large values for pitch and roll. Ultimate Admiral: Dreadnoughts work in progress. And im just getting ships with 40 percent roll or pitch. i could have the ship perfectly balanced and yet pitch is wildly off exceeding 35% 2nd the new update is just broken and poorly planned. AppDataLocalLowGame LabsUltimate Admiral Dreadnoughts ctrl+f "name":"britain","isMain" As result you will have array with British stats in the campaign. Ultimate Admiral: Dreadnoughts - Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. I am running 1. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. What is the best speed for accurate broadside main gun fire? I'm guessing flank is the worse but is slow more stable than half? Does this game even take that into consideration. Nor do i know how this works in game. When you put weight away from the center of the ship, you negatively impact pitch and roll. The further you get into the campaign the better range finding/fire control tech you’ll get as well as larger ships and more accurate guns (higher mk guns) there are a few things that will always increase accuracy, such as a wider hull and a lower hull pitch and roll are also relevant (roll only matters when your turning, pitch is always relevant) lower is always. It’s impossible to control their weight offset and pitch in 1. At 25km range you will have-. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. So it would be nice if I make a refit for my ships. But im not a naval engineer. Build only Heavy Cruisers (CA). 3 or 0. 1 Range 15k 2x2 9" 4x1 5" 4x2 4" 8x1 3" 2x2 2"Ultimate Admiral: Dreadnoughts - Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. Pitch, draught, and placement will all let you manage pitch. Under 'Stats' it's generally a good idea to check Pitch & Roll as it has some stat changes.